ARLuxrender is a modification of the LuxRender code, which allows to render scenes with mixtures of real and virtual objects directly, without post-processing. To render a scene with these features is only necessary to have a photograph of the real scene, an hdr environment map of the light in the place where the artifical objects will be inserted, and a photograph of a pattern used to determine the position of the camera.
ARLuxrender project
Camera calibration
Techniques for CG Music Video Production (see chapter 7 & 8)
For download the camera calibration tool go to Downloads section. More information will be available soon.
For download the camera calibration tool go to Downloads section. More information will be available soon.
Environment maps sampling
Hybrid Sampling Machine.
Is a project developed during the master thesis of Aldo Zang. Hybrid Sampling Machine is a software for sampling environments maps implemented for PBRT.
For more information go to HyBrId SaMpLiNg MaChInE
Is a project developed during the master thesis of Aldo Zang. Hybrid Sampling Machine is a software for sampling environments maps implemented for PBRT.
For more information go to HyBrId SaMpLiNg MaChInE
External links
News
Saturday, January 29, 2011
ARLuxblend25 updated for Blender 2.56 Beta and new blender examples for download. See Downloads section.
ARLuxblend25 updated for Blender 2.56 Beta and new blender examples for download. See Downloads section.
Saturday, November 27, 2010
Adjusting code details in ARLuxrender for update a new version.
Adjusting code details in ARLuxrender for update a new version.
Friday, November 26, 2010
Look our posts on Luxrender forum:
Look our posts on Luxrender forum: