Chapter 1: Introduction
1.1 Computer Graphics
1.2 Abstraction Paradagims
1.3 About this book
1.4 Comments and References
Chapter 2: Signal Theory
2.1 Abstraction Paradigms
2.2 Mathematical Models for Signals
2.3 Linear Representation of Signals
2.4 Operation on Signals
2.5 Sampling Theory
2.6 Operations in the Discrete Domain
2.7 The Inverse Discrete Transform
2.8 The Discrete Transform on the Interval [0,A]
2.9 Matrix Representation of the DFT
2.10 The Fast Fourier Transform
2.11 Finite Transform
2.12 Comments and References
Chapter 3: Fundamentals of Color
3.1 Paradigms for the Study of Color
3.2 The Physical Universe of Color
3.3 The Mathematical Universe of Color
3.4 The Representation Universe of Color
3.5 CIE-RGB representation
3.6 Luminance and Chrominance
3.7 The Color Solid
3.8 Grassman's Laws
3.9 Comments and References
Chapter 4: Color Systems
4.1 Preliminary Notions
4.2 Changing Between Color Systems
4.3 Color Systems and Computer Graphics
4.4 Standard Color Systems
4.5 Device Color Systems
4.6 Color Interface Systems
4.7 Computational Color Systems
4.8 Color Transformations
4.9 Comments and References
Chapter 5: Digital Images
5.1 Abstraction Paradigms for Images
5.2 The Spatial Model
5.3 Color Quantization
5.4 Image Encoding
5.5 Image Compression
5.6 Comments and References
Chapter 6: Operations on Imagens
6.1 Arithmetic Operations
6.2 Filters
6.3 Spatially Invariant Linear Filters
6.4 Examples of Linear Filters
6.5 Edge Enhancement Operations
6.6 Compression and Multiscale
6.7 Comments and References
Chapter 7: Sampling and Reconstruction
7.1 Sampling
7.2 Reconstructions
7.3 Aliasing
7.4 Reconstruction Problems
7.5 Some Classical Reconstruction Filters
7.6 A Study of Reconstruction Problems
7.7 Reconsructing after Aliasing
7.8 A Case Study
7.9 Comments and References
Chapter 8: Digital Halftoning
8.1 Dithering
8.2 Periodic Dithering
8.3 Pattern Dithering
8.4 Nonperiodic Dithering
8.5 Comments and References
Chapter 9: Combining Images
9.1 Preliminaries
9.2 Combining Images Algebraically
9.3 Combining Images by Decomposing the Domain
9.4 Combining Images in the Discrete Domain
9.5 Computation of the Opacity Function
9.6 Compositing in the Discrete Domain
9.7 Compositing Operations
9.8 Comments and References
Chapter 10: Warping and Morphing
10.1 Warping Filters
10.2 Warping in the Continuous Domain
10.3 Warping in the Discrete Domain
10.4 Some Examples
10.5 Warping in Practice
10.6 Morphing
10.7 Continuous Families of Transformations
10.8 Comments and References
Chapter 11: Image Systems
11.1 Image Characteristics
11.2 Image Display
11.3 Cross Rendering
11.4 Color Correction
11.5 Display Models
11.6 Electronic Publishing Systems
11.7 Comments and References
Appendix: Radiometry and Photometry
12.1 Radiometry
12.2 Photometric Variables
12.3 Comments and References